Explore changes in player motivations backed by theory and data paired with ideas in Cheryl’s microtalk “The Modern Motivators of Play” at McCaw Hall SEATTLE, WA, UNITED STATES, August 26, 2025 /EINPresswire.com/ — Author, game developer, and creative director Cheryl Platz is
Category: Creativity
I’m thrilled to share that the experienced reviewers at Kirkus Reviews appreciated the Strategy Guide’s unique and accessible take on the video game industry, yielding a “Get It” recommendation for their readers. “Platz treats the history of gaming with reverence, mentioning deep
Level up your game development career at any stage of the game with 10 candid interviews that explore the best and the worst of modern video game development. BELLEVUE, WA, UNITED STATES, August 19, 2025 /EINPresswire.com/ — It’s time to level up
Cheryl is honored to be bringing her first talk from The Game Development Strategy Guide to Seattle Indies SLICE at McCaw Hall on Wednesday, August 27. Cheryl will be delivering a 10-minute microtalk The Modern Motivators of Play that provides data to
I was honored to share insights from two recent video game design engagements at the Games UX Summit 2024, which was hosted online December 19, 2024. Video will be available and updated here later, but for folks looking for the slides, you
On May 14, 2023, Cheryl served as Toastmaster for the 58th Annual Nebula Awards. Her work included a 15-minute monologue she wrote herself, along with a series of scripted interludes in partnership with her husband David Foubert as the Computer Voice. She
Sometimes life seems like fiction – but I’m thrilled to announce that I have been honored by an invitation to act as the Toastmaster for the Science Fiction and Fantasy Writers Association‘s 58th annual Nebula Awards in Anaheim, California on May 14,
Newly available at both cherylplatz.medium.com and the Riot Games UX Design Medium publication is my latest detailed behind the scenes piece about the exciting and groundbreaking design work we’re doing on behalf of players here at Riot Games. In this first of
New year, new podcasts! We start out with an interview focused on content design – what role does it play in voice design, and what role has it been playing in Cheryl’s work in the video game industry? Hear some unique stories
I left the video game industry in 2007 after shipping over half a dozen titles on every platform you can think of – PC, Game Boy, Nintendo DS, Xbox, PlayStation, GameCube… I was ready for new challenges. I didn’t expect the journey