Are retro games truly lost to time? Lindsay Barnett and James Deighan are at the forefront of a massive revival: the return of the Backyard Sports franchise. Once beloved, it faded into a loss so complete that the source code was destroyed,
Category: Podcasts
Desirée Rincón is a woman of many talents: leader, military veteran, video game program manager, social media manager, graphic designer – but at her core, always a gamer and community organizer. Her resilience has also been tested in a way few people
Some of the most influential people in the industry have been too busy doing the work to talk about the work – until now. Engineer turned producer Cory Tsang is one of the few original Sims object engineers who has gone on
Learn how cultural technical designer Timothy Staton-Davis is charting a new path in game development, drawing from his experiences across the industry to drive games where the technical implementation is inextricably linked with narrative and game design goals. In a game industry
What does a technical designer do, and how does games education shake out in a modern context? How does design-oriented programming like prototyping really look as part of the game production process? Jo Cronk is a software engineer, technical designer, and UX
Video games take years to develop, but often game studios make choices as if they’re going to be hiring for months at a time. The failure to build in the systems that support the people at a studio – hiring, management support,
If you’re looking to start or grow a thriving community of game developers, you’re probably going to want to take a page from the notebook of Seattle Indies Executive Director Tim Cullings. From his time in indie and AAA gaming to his
Discover an astonishing variety of community insight in this candid conversation with video game event professional and nonprofit board member Cristina Amaya. Cristina’s love of gaming was forged like many of her peers with late nights in World of Warcraft guilds and
You don’t need to be a games user researcher to confront the need for playtesting in your video game. All game developers, from solopreneurs to indies to AAAs will have to put their games in front of players at some point, hoping
Celebrate GDC week by listening to one of the many talented GDC speakers hitting San Francisco in 2026: Narrative designer, games writer, and games researcher Adanna Nedd brings her extensive knowledge of what’s current in gaming to expand our horizons. Explore unexpected