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Cheryl Platz

A creative voice for the digital generation.

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Category: Games

Enduring Play S1 E4 Released: The Global Heartbeat of Music Games with David Ventura

Posted on September 9, 2025 by Cheryl

The fourth episode of Season 1 of Enduring Play: A Game Development Podcast, hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest David Ventura, CEO and Creative Director of Swedish indie gaming studio Ichigoichie Games. This unique

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Design, Games, Podcasts

The Game Development Strategy Guide celebrated by early reviewers; selected by Kirkus Reviews for an indie spotlight

Posted on September 8, 2025 by Cheryl

New book by Cheryl Platz honored for its groundbreaking approach to demystifying and documenting modern video game development with new tools and insights in a fun and accessible way Bellevue, WA : The Game Development Strategy Guide: Crafting Modern Video Games That

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Design, Games, Technology, Writing

Enduring Play Season 1 Episode 3 Released: Creative Strategy for Thriving Teams with Amy Kalson

Posted on September 2, 2025 by Cheryl

The third episode of Season 1 of Enduring Play: A Game Development Podcast, hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest Amy Kalson, Executive Design Producer at Meta. This week’s episode starts out a bit like

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Design, Games, Podcasts, Technology, Women in Technology

The Game Development Strategy Guide receives “Get It” recommendation from Kirkus Reviews

Posted on August 25, 2025 by Cheryl

I’m thrilled to share that the experienced reviewers at Kirkus Reviews appreciated the Strategy Guide’s unique and accessible take on the video game industry, yielding a “Get It” recommendation for their readers. “Platz treats the history of gaming with reverence, mentioning deep

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Games, Uncategorized, Writing

New Game Development Podcast: ‘Enduring Play’ Explores Thriving Games and Studios With Industry Veterans

Posted on August 20, 2025 by Cheryl

Level up your game development career at any stage of the game with 10 candid interviews that explore the best and the worst of modern video game development. BELLEVUE, WA, UNITED STATES, August 19, 2025 /EINPresswire.com/ — It’s time to level up

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Design, Games, Speaking, Technology

New Game Development Podcast: ‘Enduring Play’ Explores Thriving Games and Studios With Industry Veterans

Posted on August 19, 2025 by Cheryl

Level up your game development career at any stage of the game with 10 candid interviews that explore the best and the worst of modern video game development. BELLEVUE, WA, UNITED STATES, August 19, 2025 /EINPresswire.com/ — It’s time to level up

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Creativity, Games, Speaking

“The Perfect Pivot”: New talk debut at Games UX Summit 2024

Posted on December 19, 2024 by Cheryl

I was honored to share insights from two recent video game design engagements at the Games UX Summit 2024, which was hosted online December 19, 2024. Video will be available and updated here later, but for folks looking for the slides, you

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Design, Games, Speaking, Technology

New Medium Post: The UX Behind #THEUNLOCK Part 1

Posted on April 3, 2023 by Cheryl

Newly available at both cherylplatz.medium.com and the Riot Games UX Design Medium publication is my latest detailed behind the scenes piece about the exciting and groundbreaking design work we’re doing on behalf of players here at Riot Games. In this first of

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Games, Technology, Writing

PODCAST: Wordbirds — How Consistent Content powers Speech Recognition & UX w/ Cheryl Platz

Posted on January 2, 2023 by Cheryl
Cheryl tells a story to Chris Willis on Zoom, and both have smiles on their faces

New year, new podcasts! We start out with an interview focused on content design – what role does it play in voice design, and what role has it been playing in Cheryl’s work in the video game industry? Hear some unique stories

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Design, Games, Technology

I’m returning to the Games industry: Director of UX at Riot Games

Posted on November 1, 2021 by Cheryl
The Riot Games logo next to mocks for the new Riot Mobile app.

I left the video game industry in 2007 after shipping over half a dozen titles on every platform you can think of – PC, Game Boy, Nintendo DS, Xbox, PlayStation, GameCube… I was ready for new challenges. I didn’t expect the journey

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Design, Games, Work
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Recent Posts

  • Free Webinar: Embrace Your Fun Factor on january 9 2026 December 20, 2025
  • Cheryl Platz speaking at the 2026 GDC Festival of Gaming December 19, 2025
  • Cheryl Platz Celebrates First Year as Creative Director at TPCi November 5, 2025
  • Game Development Strategy Guide author Cheryl Platz launches academic book tour in Philadelphia and Pittsburgh October 28, 2025
  • Enduring Play E1 S10 Released: Human-Centered Production with Yesenia Cisneros October 21, 2025

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