Every once in a while, I come across a notebook with a series of scribbles from my past in game development. Playtesting one’s own game and taking notes was a daily occurrence, but the notes provide a little burst of humor when taken out of context. I’ve decided that I’ll share these out-of-context gems here when I come across them.

First up: A page of notes from a playthrough of an early build of “The Chronicles of Narnia: The Lion, The Witch and the Wardrobe” for the GBA – my first game project for Griptonite Games.

This was a relatively short set of notes:

  • C9 music needs to be more urgent
  • Edmund get special weapon 4 rescue in C9?
  • Statues should not give sandwiches

I don’t know why I was so passionate about those ankleslicers, but I would have to disagree with my past self on the fourth item. It would be lovely if statues gave sandwiches, as a general rule.