September 14, 2025 / Tokyo, Japan: Author of the Game Development Strategy Guide, Cheryl Platz, debuted her second new talk in two months as one of the closing keynotes at Design Matters Tokyo 2025. Entitled “Future Sight in Design: Using Process and
Category: Design
The fourth episode of Season 1 of Enduring Play: A Game Development Podcast, hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest David Ventura, CEO and Creative Director of Swedish indie gaming studio Ichigoichie Games. This unique
New book by Cheryl Platz honored for its groundbreaking approach to demystifying and documenting modern video game development with new tools and insights in a fun and accessible way Bellevue, WA : The Game Development Strategy Guide: Crafting Modern Video Games That
The third episode of Season 1 of Enduring Play: A Game Development Podcast, hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest Amy Kalson, Executive Design Producer at Meta. This week’s episode starts out a bit like
Level up your game development career at any stage of the game with 10 candid interviews that explore the best and the worst of modern video game development. BELLEVUE, WA, UNITED STATES, August 19, 2025 /EINPresswire.com/ — It’s time to level up
Cheryl is honored to be bringing her first talk from The Game Development Strategy Guide to Seattle Indies SLICE at McCaw Hall on Wednesday, August 27. Cheryl will be delivering a 10-minute microtalk The Modern Motivators of Play that provides data to
I was honored to share insights from two recent video game design engagements at the Games UX Summit 2024, which was hosted online December 19, 2024. Video will be available and updated here later, but for folks looking for the slides, you
Next up on Cheryl’s Medium publication – a look at the cooling wave of digital assistants amid a stalling economy, and what it may mean for voice and multimodal design as an industry. Highlight from the article So what’s changed? What led
New year, new podcasts! We start out with an interview focused on content design – what role does it play in voice design, and what role has it been playing in Cheryl’s work in the video game industry? Hear some unique stories
I left the video game industry in 2007 after shipping over half a dozen titles on every platform you can think of – PC, Game Boy, Nintendo DS, Xbox, PlayStation, GameCube… I was ready for new challenges. I didn’t expect the journey